Xbox Scarlett will have dedicated radii hearts

In a recent interview with Game spot, the Technical Director of the Coalition, Colin Petty, who worked on Gears 5, expressed his enthusiasm for cores dedicated to Xbox Scarlett's Xbox Ray tracing. This assistance dedicated to the launch of rays will have an impact on the performance of the consoles, thus offering the developers more space to work. Although the Xbox Scarlett has been tasted at E3, nothing has been officially announced in terms of price or release date, apart from a wave vacation period for 2020.

We have nothing to announce about gears with the new material, but I'm really enthusiastic about what new material could do, said Colin Petty, coalition. Have cores dedicated to tracing of rays is huge. Although the unveiling of the Scarlett project at the E3 included discussions on ray tracing, the Declaration by Colin Petty proves that there are dedicated nuclei that will facilitate the optimization of developers. Colin Petty also discusses the importance given to 4K visuals and the cloud games of this generation, but that the next generation will focus more on shooting rates and playability.

What Does RAY TRACING Mean For PS5 And Xbox Scarlett Graphics?

The tracing cores of dedicated rays are probably one of the many things that Xbox makes with Project Scarlett to help optimize the development of games on silicon, which Phil Spencer has spoken to E3. According to the ad, it will also include an SSD disk, similar to what we know about the PS5 so far. Among all the Xbox exclusives, we would like to know what the dedicated ray tracing cores could do for Sea of ​​Thieves and Fora, but it will also give life to classics like Perfect Dark or Blind: The Time Sweeper ? We will surely know more about the launch of the Scarlett project by 2020.

What are some of your favorite examples of ray tracing perfection? What exclusives Microsoft Would you like to use the dedicated ray tracing kernels? Let us know in the comments below!

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